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1GAM aside boring but important business card game classic computer game cooperative Cursed! deck builder design process devblog dev diary fish fishing jam FOX freebie gamedev game review kickstarter mac game quick hit quickie rant review screenshot sharketype simulation skeletonisland starting gamedev tabletop tabletop game tbt tbt game review throwback thursday treasure island unity3d unsolicited advice update video video game waxing philosophical xbone Xbox one yardmaster

Dev Diary: Creating Game Mechanics

One of the primary goals we have as developers is to bring something unique to each game we develop. While Cursed! is certainly influenced by previous games in the tabletop card game space, it was important to us to create something different. 

New Focus

So if you’ve been following this blog, which according to the stats you haven’t, you’ll have noticed I stopped posting a couple of months back. So here’s the deal. After the success of my first One Game a Month project, I was totally reinvigorated about game development and wanted to immediately move toward bigger projects. […]