Tag Archive


1GAM 42 adventure analysis beer best practices c# card game classic company company history computer game Cursed! design process devblog dev diary don't panic doomworks FAQ fish fishing jam FOX frameworks freebie ftl gamedev game review gloom hitchhiker's guide insolicited advice introduction kickstarter meh One Game A Month puzzle rant screenshot sharketype starting gamedev tabletop tabletop game tbt update video game waxing philosophical

Introducing Treasure Island: The Microgame

In late July, Steve Cole of Escape Velocity Games announced a contest he was running for microgames based on classic novels. You can view lots of the entries in the corresponding BoardGameGeek thread. Strangeland Games threw our hat into the right with a set collection game based on Treasure Island. The rules didn’t require a new game […]