Tag Archive

1GAM 42 adventure analysis beer best practices c# card game classic company company history computer game Cursed! design process devblog dev diary don't panic doomworks FAQ fish fishing jam FOX frameworks freebie ftl gamedev game review gloom hitchhiker's guide insolicited advice introduction kickstarter meh One Game A Month puzzle rant screenshot sharketype starting gamedev tabletop tabletop game tbt update video game waxing philosophical

Some Inspiration, Perhaps

I’m not really a programmer. I came into One Game a Month as primarily a game designer, with a little background in scripting and light programming. This is a large part of why I chose Love2D for my first game, since it uses Lua, one of the languages with which I have some facility. So […]

Progress Report

So, the month is not-quite half over. Which is heartening, to me at last, although the twitter-verse seems to be slightly ambivalent about the rapid pace of this month. And, you ask, where are all these blog posts you’ve promised? Well, I’ve been using what time I have to actually work on the project. See, […]