Print and Play for Treasure of Skeleton Island

I’ve put together the print and play files for our Treasure of Skeleton Island prototype using a handy Python script. It’s not super flexible yet, but it is solid enough that I’m ready to release it to the world, so go visit the bitbucket repository.

For future projects, I’m hoping to take advantage of Squib for completely data-driven prototypes.

Alright, enough of the techie stuff. The print and play files are available here.

And don’t forget, we’re still running the prototype giveaway. Click here to enter if you haven’t already.

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