Fishing Jam conclusion

This was a good game jam. A loose topic, loose timing, just really the vague suggestion that people make a game. And so, with those vague guidelines, I did manage to knock together what might generously be called an alpha build of a game about fishing, as a shark.

The design is much more ambitious than this, and I do hope to continue with it. Which I think is really the point of the game jam. Not to have a finished, polished, product, but a finished-ish product that is worth building on.

If you’d care to play it, click. Opens in the Unity Web Player, which you’ll need to install if you haven’t got it. Controls aren’t listed on the site, but they’re WASD or arrow keys to steer the shark, space bar to dash forward.

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